Time-to-hire
Also known as: hiring velocity, days-to-hire
Time-to-hire is the number of days from when a candidate enters your hiring funnel (first application or first contact) to when they accept the offer. Lower is better — but only up to the point where speed compromises quality of fit. Distinct from time-to-fill, which counts from when the role opens.
Time-to-hire is the single most-tracked recruiting metric and one of the most-gameable. Lower is generally better — candidates who go through a fast, well-run process say yes more often and feel valued. But chasing the number for its own sake produces second-order damage: shortcutting reference checks, pushing offers to the first OK candidate rather than the right one, or counting candidates who applied 8 months ago as having a 1-week time-to-hire because they "re-entered" the funnel. Use time-to-hire alongside quality-of-hire metrics (90-day retention, first-year performance ratings) so the optimization stays honest.
How to define it consistently
- Start clock: first application OR first sourced contact (not "role opens")
- Stop clock: candidate accepts offer (not "candidate starts")
- Unit: calendar days, not business days (cleaner, harder to game)
- Track median, not mean — a few outliers skew the mean badly
- Segment by source (referral vs LinkedIn vs job board) — these run at different speeds
Common benchmarks (calendar days)
- Engineering / specialist roles: 30-45 days
- Sales: 20-35 days
- Operations / admin: 18-25 days
- Senior leadership: 60-90 days (typical, often longer)
- Referrals: 30-40% faster than other sources
When low time-to-hire is bad
If time-to-hire is dropping while 90-day attrition is rising or first-year performance ratings are dropping, the funnel is too lenient. Speed at the cost of fit is hidden churn. A healthy funnel optimizes for both — a slightly-longer time-to-hire that produces hires who stay 2+ years is much better than a 14-day average where 30% leave within 6 months.